Adding Speech Bubbles and Making Sprite to Talk in Scratch
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In this tutorial let’s learn how to make your sprites animated for your own Scratch comic strip, animation, or TV show.
Scratch programming aids in the development of programmatic thinking in kids. This entails kids breaking down problems into smaller sub-components by structuring code blocks and experimenting with multiple solutions.
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During this lesson, students will learn how to make their sprites animated for their own Scratch comic strip, animation, or TV show. You will learn to record your voice or make your sprites appear to speak or make your sprites appear to think. Finally, you will learn to synchronize and coordinate your dialogue.
Laptop/Computer along with audio and video exchange Notebook and Pen (To keep note of important parts in the session)
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How to Build a Simple Bubble Animation Effect in Scratch
By: Omowale Casselle
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Say bubble appears far from sprites with empty space in them #1568
BryceLTaylor commented Mar 6, 2018
Successfully merging a pull request may close this issue.
Need speech bubble on top of front layer sprite
I have many projects where a sprite glides in front of another sprite. In Snap, e.g. https://snap.berkeley.edu/snap/snap.html#present:Username=s_federici&ProjectName=sunglasses , if the lower layer sprite has a speech bubble, the bubble is hidden behind the front layer sprite. This doesn't happen instead in Scratch, where speech bubbles are always on top of other sprites, e.g. https://scratch.mit.edu/projects/410615611/editor .
Is this something that could be taken into consideration in Snap? Or there are reasons in Snap to allow speech bubbles to be hidden by other sprites?
If this is a desired behavior, can someone point me to the methods to look at in order to allow my own personal copy of Snap to easily run projects imported from Scratch where speech bubbles are always on top of all sprites, without having to keep switching sprite's layers?
I'm sorry, Stefano, but I cannot confirm your claimed behavior in Scratch. From what I can see the layering of Snap's speech bubbles behaves exactly the same as in Scratch, i.e. it depends on the sprite's layer and only changes when the sprite's layer changes.
[edit: ] Oh wait! In current Scratch it's even worse, the speech balloon's layer does not change when the sprite's layer changes. Geez, that's clearly a bug in Scratch, don't you think?
in scratch, when a speech bubble appears, it goes to the top layer, so when a sprite says "hello" and there's another sprite in the front layer and it's on top of the spot where the speech bubble appears, the speech bubble is on top of the sprite even though the sprite that the speech bubble belongs to is in the back layer. If the other sprite goes to the front layer, the speech bubble is under that sprite, but when the parent sprite (the owner of the bubble) is moved, the bubble doesn't move. So speech bubbles go to the front layer when they appear. Here's another thing, the bubble layer only changes if the bubble is unloaded, then it resets, so when a new say block is run, it really changes the bubble text instead of creating a new bubble. That is so confusing.
This is certainly bad. But in Scratch a sprite cannot hide a speech bubble (do you have a counterexample?). In Snap instead sprites can hide speech bubbles (as shown in the two sample projects cited above that I have now correctly shared)
if you look at my post you can see that it is possible to hide a speech bubble in scratch.
In Scratch you can hide a speech bubble if the sprite simply moves behind another one with a speech bubble.
Yes, sure, in Scratch speech bubbles can hide other speech bubbles. But sprites cannot hide speech bubbles. This is different in Snap as you can see in the example project I prepared.
If this is a wanted behavior (even if I don't see the point of hiding a speech bubble behind a sprite) this is fine with me. In this case, can you point me to the correct methods I should change in order to get the exact Scratch behavior?
Do you a sample project showing this behavior?
yeah, I just forgot to give you the link https://scratch.mit.edu/projects/410626187/
This doesn't happen in Scratch 1.4. The bubbles always stay on top. In any case, this happens in Scratch 3 if you change the layer after the bubble has shown up. In Snap instead this can happens as soon as the bubble shows up, even if you don't change the sprite layer in the meantime.
And this is what I need: that the bubble stays on top of all sprites if you don't change the layer of a sprite.
In Snap! speech balloons stay ontop of the sprite they belong to, at the sprite's layer. That's an easy to understand, consistent rule. You can change the sprite's layer, and that also affects its speech balloon. Again, easy, consistent and predictable, giving you all the tools you need to control them via their sprites. Technically speech balloons are parts of their sprite, implemented as submorphs. I guess you could theoretically implement another architecture, treating balloons as separate morphs. But you'd run into a lot of complications if you did that, and you'd need to change very many things. I wouldn't encourage it. Also notice that Scratch's bugginess in this regard is an indicator that another architecture might not work any better at all.
I understand that the rule is technically ideal. But speech ballons are there as you are supposed to be able to read them. Hiding a ballon behind another element (except when it is really difficult doing something else if you keep dinamically changing the sprite's layers) it is not something that I would suppose someone could want as a standard behavior.
So, I guess I have to dig into this mechanism to try to square the circle.
Unfortunately I cannot understand the flow of Smalltalk code, but the treatment of speech ballons in BYOB is exactly what I need and what I think anyone would want. Ballons in BYOB are always on top.
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Moving the speech bubble (say command)
Last edited by JGMelon (Oct. 15, 2015 18:40:26)
JGMelon wrote: I am working on a project that I have a charactor explaining what is happening. When I use the say command it shows over the image. Is there a way to flip the speech bubble? https://scratch.mit.edu/projects/80946270/ -My project
Last edited by jamy_hensley_test (Oct. 15, 2015 19:03:58)
jamy_hensley_test wrote: Your sprite must be not too far away from an edge. Instead of having the sprite talking, use another sprite, a tiny dot, that you can place at a distance from the “talking” sprite.
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Have you ever wanted to add a speech bubble or a thought bubble with text to your character in Scratch? This is how you can do it!
Hey Peeps :DIn this video, I'll be showing you how to make a better speech bubble in Scratch. If u didnt know, scratch has a block which can make a character...
~ How To Make Speech Bubble Fancy In Scratch! ~Today I will be showing you how to make speech bubble fancy in scratch! Also please turn on subtitles :)Timest...
The Say () block is a Looks block and a stack block. The block gives its sprite a speech bubble with the specified text — the speech bubble stays until an another speech or thought block is activated, or the stop sign is pressed. This block is identical to the Think () block, except that this block gives a speech bubble, while the other gives ...
Basic Skills: It helps kids find deeper learning when they have multiple opportunities to use Scratch at different ages and grade levels. Project-Based Learning: Project-based learning encourages students to gain experience in designing and coding projects that express their ideas Video Tutorials: It offers students to spend sufficient time exploring and developing new perspectives by building ...
After students have finished their "Scratch-libs" they should be given the opportunity to share their projects with the rest of the class. Students should try to explain what they created and which blocks they used. Wait! (5 minutes): The teacher should introduce the students to the " wait for" block.
Use the Scratch sound editor to cut the voiceover file into clips that each correspond to a speech bubble. Then all you have to do is…. play sound for speech 1 say speech for length of sound 1 secs play sound for speech 2 say speech for length of sound 2 secs play sound for speech 3 say speech for length of sound 3 secs.
can you clear speech bubbles? The way I would do this is: set runsto to 1 set sto to 0 repeat until sto = 3 say wait until sto = 1 say wait until sto = 2 wait until not sto = 2 when clicked forever if runsto = 1 if sto = 2 set sto to 0 change sto by 0.1 wait 0.1 secs this is a different loop then the main loop because of the wait inside of it ...
I don't know of a way to change the size of the bubble or the position of it. You might want to consider a different approach. You could look at one of many examples of tutorial type programs that display text on the screen.
Part of the "Introduction to Programming with Scratch in Education" course offered by the Computer Science Education program at the University of Northern Io...
Then, we are going to animate this circle to create the bubble effect. To draw the particle, hover your mouse over the Scratchy the Cat icon in the bottom right hand corner. Then, select the paintbrush tool which will open the drawing window. In the drawing window, select the circle tool.
*Use the brush to make a diagonal line, either from the top left of the paint area to the bottom right, or from the top right to the bottom left. *Add a Say Hello block to the sprite and click it. *Move the sprite to the edge of the stage so the speech bubble moves to the side that is mostly empty space.
If the other sprite goes to the front layer, the speech bubble is under that sprite, but when the parent sprite (the owner of the bubble) is moved, the bubble doesn't move. So speech bubbles go to the front layer when they appear. Here's another thing, the bubble layer only changes if the bubble is unloaded, then it resets, so when a new say ...
Adding Speech Bubbles. You can do that with the. say for 2 secs say think for 2 secs think. blocks. They are under the "Looks" tab. Last edited by cobraguy (April 15, 2014 12:51:44) #3 Nov. 27, 2015 18:04:26.
Scratch's built-in speech bubbles allow you to create fun, comic book-style stories, but if you're looking to put a more high-tech spin on your project, try ...
So, naturally, I wanted to do other types of dialogue in the same way. I've managed to make one with dashed lines rather than solid, which is great for whispering, but what would be really useful is a thought bubble and a jagged shape for shouting. So far I've discovered I can use a polygon with a suitable number of corners and manually adjust ...
Choose static or animated speech bubbles and make engaging content for your socials, ads, and promo materials. Create a speech bubble . Design for free . ... To use it for Instagram posts, select a template from our library or create a new one from scratch, then choose a static text bubble from the "Object" section. Add your text to the ...
The Reverend Marcus Walker, national chairman of the Save the Parish group and a member of General Synod, the Church of England's decision-making body, regards it potentially as "a doom spiral".
Scratcher. 63 posts. How Do You Change Font Size & Font in a Speech Bubble? The easiest way to do this would be to actually make it a sprite with a text box an a custom speech bubble which would appear by using the 'Broadcast' block and if the text sprite 'receives' the broadcast it would appear. Hope this helps!
How to EFFICIENTLY synchronize speech bubbles (say blocks) with text-to-speech (speak blocks).How I Make Tutorial Videos: https://youtu.be/bI6VIZr8Q4UDownloa...
creates a speech bubble, as shown below, But the pseudo elements have some lines that does not make it transparent. ... To get the same functionality in canvas you would need to code all this from scratch which is a ridiculous proposition, again, for the purposes that you need it for. - nicholaswmin. Dec 22, 2015 at 4:04
speech bubble posistion problem. A possible workaround is to get a different sprite/clone to do the speaking, and you position it in just the right place to get the bubble where you want it. For example, make the clone or other sprite have a single dot costume, with ghost 100% (so it's invisible), and put the dot right over the mouth.
In this tutorial let's learn how to make your sprites animated for your own Scratch comic strip, animation, or TV show. Scratch programming aids in the devel...
Speech Bubbles for Yarn Spinner. 1/5. Overview Package Content Releases Reviews Publisher info Asset Quality. Render pipeline compatibility. The Built-in Render Pipeline is Unity's default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable ...
Moving the speech bubble (say command) Your sprite must be not too far away from an edge. Instead of having the sprite talking, use another sprite, a tiny dot, that you can place at a distance from the "talking" sprite. Last edited by jamy_hensley_test (Oct. 15, 2015 19:03:58) My Projects.